My work explores the concept of impersonation—how identities are transformed through chosen perspectives and reassembly. In my practice, I primarily use ceramics to mimic existing objects, altering their visual form to explore and deepen my understanding of these objects. Impersonation manifests in two ways: sometimes through visual mimicry, where ceramics closely resemble the objects they imitate, the semblance won't be noticed until the viewer approaches or touches the work; Or by deconstructing my conceptual understanding of an object—breaking down its essential attributes as they appear in my mind—I reassemble these fragmented ideas to form a new composite that reflects my interpretation of the object.

The hybrid forms I create which I call cyborgs, explore the expression of ceramics by infusing them with motion and connection. These works embody the tension between tradition and innovation, fragility and resilience. Like performers, these objects take on new roles, blending organic and mechanical elements to reflect the human condition in an age of rapid technological advancement. Both ceramics and humans share a paradoxical existence: adaptable yet fragile, familiar yet increasingly displaced by AI. The uncanny quality of these works mirrors the unease we feel as we navigate our evolving relationship with technology.

Through this process of deconstructing and reshaping, I question how materials, bodies, and identities adapt and transform. By working with ceramics—a material known for its fragility, adaptability, and history of replacement by synthetic alternatives like plastic—I ground these questions in the tactile and the physical. When ceramics perform as something else, they invite viewers to reconcile what they see with what they know, creating a viewing experience that is both intimate and disorienting.

If the cybernetic future is becoming our reality, my work represents an awkward, deliberate exploration of that world. My process is not about perfect mimicry but about creating performers that embody my interpretation of objects and their roles in a technologically mediated world. These works, much like humans and their technologies, are imperfect actors, navigating the blurry boundaries of identity, materiality, and change.